Category Archives: 68K Assembler

Monkey Island 2 v.1.5.1 update

Back to 2002, again. That’s the SCUMM engine from Fate of Atlantis 1.5 modified to work with Monkey Island 2. It fixes some minor music bugs from version 1.0 and it’s recommended for Power Macintosh. It also has major improvements in the interpreter engine and a better sound handling.
Usage –  Launch the “Monkey Island 2 Updater” program and select your copy of the LeChuck’s Revenge application. Both 1.0 and 1.2 versions are supported, but for the patch to work you will need to copy your Monkey 2 folder on an unlocked disk (such as your hard disk). Once succesfully applied, double click on the LeChuck’s Revenge v.1.5.1 icon to start game. If you get a “Invalid Saved Game (23,22)” error when trying to load a saved game, this is an indication that you will need to launch the game from the new LeChuck’s Revenge v1.5.1 icon.

[Download]

Loom patch 1.4 for Mac

This is another fix for a SCUMM game that I made in 2003. It is a patched version of the Loom application that lets you play this game on Power Macintosh.
Usage – “Drag the application “Loom™ PPC” into your Loom™ game folder so that you can use it instead of the original unworking version. Remember to set your monitor’s color depth to 256 colours before playing.”
Known Bugs:   Characters appear in wrong colours when using MacOS 8.1 or an older system version.

[Download]

Indiana Jones and the Last Crusade patch 1.2 for Mac

I made this thing in 2003. It is a patched version of the Indy application that lets you play this game on Power Macintosh.

Drag the application “Indy™ PPC” into your Indy™ game folder so that you can use it instead of the original unworking version. Remember to set your monitor’s color depth to 256 colours before playing.

Known Bugs: Characters appear in wrong colours and inventory item names looks corrupted when using MacOS 8.1 or an older system version.

[Download]

Dark Seed patch for Mac

I made this patch back in 2002. It is meant to solve the following problem when trying to play Dark Seed on recent MacOS versions: while playing, an OS error 25 (out of memory) happens. Now it should be playable till the end.

To use this program, simply drag it into your Dark Seed game folder and run it.

[Download]

Space Quest IV patch for Mac

This is a patch that I made back in 2002. It is meant to solve the following problems when trying to play SQ4 on recent MacOS versions.

– The game was forced to run in 24 bit addressing mode, like oldest system did. It no longer crashes when started up.
– Time was not correctly handled by the KGetTime function which made a wrong use of the OS Time variable.

To use this program, simply drag it into your Space Quest IV game folder and run it.

[Download]

Space Quest III patch for Mac

This is a patch that I made back in 2002. It is meant to solve the following problems when trying to play SQ3 on recent MacOS versions.

– The game was forced to run in 24 bit addressing mode, like oldest system did. It no longer crashes when started up.
– Time was not correctly handled by the KGetTime function which made a wrong use of the OS Time variable.
– The required color depth to run was forced to 4 bit (16 color).

Also, I’ve found that there’s no sound driver capable of sounding out on Power Macintoshes. This bug has not been solved (yet).

[Download]